Saturday 27 December 2014

Where can student animators find free sets and props for animation?

Turbosquid
Where can student animators find free sets and props for animation? You don't always want to spend time modeling the things you need for your animation shot - sometimes you just need some free stuff in a hurry. The best places to begin are turbosquid.com and tf3dm.com. Both sites have plenty of free resources for animators to use; you can import sets, props, all sorts of useful items that will help bring your animation to life. Of course, you should always give credit to the creators - professional artists always give credit where it's due.


Where can you find free sets and props?
Let's start with Turbosquid. You will have to register first, but this is free and they don't spam you or send you endless emails promoting their products. Here you can find tons of sets, including city streets, farms, buildings and even space stations.

What is available?
The props are endless - hats, weapons, vehicles, furniture for your set, every conceivable object you could want. Not all of it is free, but sort by Lower Prices in the drop-down menu and you will find all the free stuff first.

The Free 3D Models.com
Where else?
Also worth bookmarking is tf3dm.com, a site that like Turbosquid has tons of free assets for download.

What kind of files can you use?
For Maya users, any Maya file will do - that is any file ending in .mb or .ma. You can also use file types ending in .fbx, or .obj. Both of these file types can be imported into Maya.

How do you import these assets into your shot?
You will have to Register and Log in to Turbosquid and 3fdm.com, and then download the files you need. These will appear in your downloads folder. From there, simply open up your shot in Maya, go to file/import, and import the objects you need into your shot.

Is that it?
You will likely have to scale the objects in your shot so they match the size of your animation rig. Also you may have to do some cleanup in the Outliner, grouping geometry together or combining it into one polygon mesh under edit/combine in the Polygons menu in Maya.

So who makes all this stuff? 
The answer is, mostly, students, people learning the craft of digital artwork and the creation of 3D assets. Some folks want to be paid, others are happy to release their work into the public domain. Needless to say, you should always check the terms of the license (is it for non-commercial use only?),

Should you credit the creator?
Yes. Always give credit where it's due. Professional artists always give credit.


For more on the experience of studying at Bucks New University, come and visit us at one of our Open Days,  take a virtual tour of one of our animation studios, check out what our students think of our course, and see why we're ranked in the top 12 creative universities in the UK. Find out why we're giving free laptops to all our students, and why we give all our students free access to videos at Lynda.com. Also, see what financial assistance might be available to you. Learn which is better for animation, a PC or a Mac? Get hold of a copy of a map so you can find your way around campus, and learn about motion capture at Bucks.






No comments:

Post a Comment