Tuesday, 25 June 2019
Our Master's degree animation students are tackling their final animation project, part of DA704, the penultimate module on the course, and the last module which is primarily of a practical nature. The final project is titled "Demo Reel and Final Project" and, as the name suggests, students are expected to do one last piece of character or creature animation, and also cut a demo reel that will be their showcase as they begin their search for work in the animation industry.
Tuesday, 18 June 2019
Pixar have released a new video offering tips for animation graduates, including advice on how to break into the industry, and land that crucial first job. Some of it is a bit fluffy (eg "take time to breathe" - who knew?) but there is also plenty of useful, practical advice, especially on the importance of reliance and toughness in a competitive world. .Among the most interesting comments from people at Pixar: "I applied....three times; friends and family told me to give up, saying, 'they're just not that into you'." (she made it in the end). Another one says "Every time you get rejected...is an opportunity for you to improve yourself". And also "the learning didn't stop in college, there are still opportunities to improve yourself". Great advice from some great talent. To see why animation graduates need to be the rhino, read this blog post.
Monday, 17 June 2019
Step inside Bloomsbury, as they explain how publishers work with animators and filmmakers to create inspiring films about their books and authors.
Sunday, 16 June 2019
This list of deadlines is a draft list only, and is subject to change. Students should always check the appropriate Module Guide and Assignment Brief to be certain of the correct submission date. However, this list should give all our students a pretty good idea of what to expect over the coming year.
Friday, 14 June 2019
Fortunately, London VFX training facility Escape Studios is running a free 3 day Animation Summer School from 8-10 August to help get youngsters hands-on experience of 3D animation.
Thursday, 13 June 2019
It's the kind of talk that we encourage all our students to attend, because of the insights to be gained from understanding the challenges of the animation pipeline within a big VFX project.
One of the big challenges on the film was the take the original Pokemon 2D artwork, and create characters which could be fitted into a photoreal VFX environment.
Wednesday, 12 June 2019
We strongly encourage our students to attend at least some of the workshops; tickets are very inexpensive (just £6 for each masterclass) and are aimed at students and rising talent.
Tuesday, 4 June 2019
Animating animals and creatures is something that ILM has pioneered since the first Jurassic Park movie. Each new Jurassic film has sought to raise the bar for animal and creature work.
Animators who do this kind of work have to become experts in animal and creature locomotion, understanding how the animals would have moved, in order to create a believable performance.