Animators always need to keep an eye on the Path of Action in their animation. Paths of Animation, also known as Arcs, are one of the original 12 Principles of Animation identified by Frank Thomas and Ollie Johnstone in their classic work "The Illusion of Life".
A moving object should follow a smooth flowing arc, with no sudden abrupt changes of direction.
At BNU we often get asked if our animation students can take on external projects. Our students are very busy with their own work, but on occasion we can tackle "live briefs" for outside clients.
There are however a few things we need in advance, most important of which is a brief (ideally a single page PDF), explaining what the client wants and expects. Below is a list of things for clients to think about to make sure that the project is a success.
How do you create a great pose in animation? Creating great poses is a necessary skill for all animators to learn. In the video above, I suggest nine ways that an animator can create a great pose - the key starting point for a great acting scene.