Thursday, 29 February 2024
Animation Mechanics Demo Reel
For our Animation Masters Students at BNU, taught in partnership with Animation Apprentice, the next module - COM7022 - Animation Mechanics - started on 8 January 2024. In Animation Mechanics, BNU students create one or more physical actions and combine them into a single shot to create a performance. Exclusively for our students, we have hundreds of video tutorials to support the study of the art and craft of animation. Above is a compilation of some of the best animation mechanics work done by our post-graduate animators at BNU.
Wednesday, 28 February 2024
Infinity Curves with Offset in Maya
In this very short tutorial (just two minutes long) we show how to use "Infinity Curves with Offset" in Maya. Let's say you animate a character taking two steps across the screen, and you want to replicate the action. By using Infinity Curves with Offset, you can replicate the motion automatically, and have the character take as many steps as you like. Once you're done, you can bake your curves, and then edit the shot.
Friday, 23 February 2024
How to Animate a Neon Sign in Maya
Thursday, 22 February 2024
Animate a "Sneaky Walk" With "Monty"
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| Sneaky Monty |
To complete the tutorial, first start with a Basic Walk with "Monty" - which you can learn how to do here.
Then, as with our other character walks tutorials, adapt the basic walk to give it character and personality - in this case a "sneak".
Sunday, 21 January 2024
Online MA in 3D Animation Open For Applications
Our MA in 3D Animation for Professionals is now accepting applications though UCAS.
The online MA in animation at BNU was launched in 2015 and was the very first of its kind - the first online MA in animation which could be undertaken by students anywhere in the world.
The online MA in animation at BNU was launched in 2015 and was the very first of its kind - the first online MA in animation which could be undertaken by students anywhere in the world.
Our MA 3D Animation for Professionals continues to partner with the online animation school www.animationapprentice.org, ensuring that all our MA Students graduate with industry-level skills.
Thursday, 18 January 2024
BBC Ignite Welcomes Animation Pitches
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| BBC "Ignite" deadline is 8 February 2024 at 2pm |
For all our students at BNU who have been working on short films - this is a perfect opportunity to pitch your materials to the UK's biggest broadcaster.
Thursday, 11 January 2024
2024 Animation Demo Reel
Monday, 8 January 2024
Second Marking at BNU
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| Second Marking at Bucks |
Second markers check our grades, making sure we're awarding marks appropriately, and also keep an eye on making sure that our standards are consistent with other universities and colleges in the UK, all in accordance with Bucks New Uni regulations.
Wednesday, 20 December 2023
COM7022 Anim Mechanics Starts 8 Jan 2024
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| Ball Throw by Joris Van Laar |
In this module, Students create one or more physical actions and combine them into a single shot to create a performance.
As always, we have many video tutorials to support the study of the art and craft of animation. COM7022 PR1 is due on Friday 15 March 2024.
Thursday, 5 October 2023
Lighting in Arnold - Beginner Tutorial
Tuesday, 3 October 2023
Maya Beginner Tutorial - Texture Dice
In the free video tutorial above we tackle a super simple modelling and texturing exercise - how to create a die (single of dice), bevel it, texture it, and download a free texture map from the web. The tutorial is aimed at complete beginners who have never used Autodesk Maya before. In addition, you can follow the steps outlined below, including - for extra sophistication - how to add a bump map (not covered in the video above).
Tuesday, 12 September 2023
MA 3D Animation for Professionals Starts 25 Sept
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| "Journey of Life" by Robin Herrmann |
Our online MA in animation was launched in 2015 and was the very first of its kind - the first online MA in animation which could be undertaken by students anywhere in the world.
Our MA 3D Animation for Professionals continues to partner with the online animation school www.animationapprentice.org, ensuring that all our MA Students graduate with industry-level skills.
Friday, 8 September 2023
COM7021 Starts 25 September 2023
COM7021 - Animation Locomotion is the first module that our new animation students will encounter at BNU on the MA 3D Animation for Professionals.
COM7021 starts on 25 September 2023, and is taught primarily in Autodesk Maya. The module deals with animation basics, such as walks, runs and jumps.
It starts with simple actions such as a bouncing ball, and builds up to more complex physical actions. There is one assignment due: COM7021 PR1. COM7021 PR1 is due on Friday 8th December 2023 at 2pm.
COM7021 starts on 25 September 2023, and is taught primarily in Autodesk Maya. The module deals with animation basics, such as walks, runs and jumps.
It starts with simple actions such as a bouncing ball, and builds up to more complex physical actions. There is one assignment due: COM7021 PR1. COM7021 PR1 is due on Friday 8th December 2023 at 2pm.
Thursday, 7 September 2023
"Wallace and Gromit" in London 12 Sept 2023
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| "Wallace & Gromit: The Wrong Trousers Turns 30" |
Monday, 4 September 2023
Screen Skills Launches Paid Graduate Scheme
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| Apply at Screen Skills' official site |
"Animation Trainee Finder" places trainees on animation productions and aims to ensure a steady supply of talent for the UK animation industry.
Tuesday, 8 August 2023
150 Animation Exercises to Improve Your Skills
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| 150 Exercises to boost your skills |
David Mattock has created a wide variety of exercises for any animator to tackle, from simple tasks like animating a vibrating telephone or a falling leaf, to complex character animation. It's a great list, super useful for any animator who might need a little practice or inspiration for what to animate next.
Tuesday, 20 June 2023
DA704 Starts 11 September 2023
Amedeo Beretta - CG Animation Reel - VFX, Cine, TV from Amedeo Beretta on Vimeo.
Our Master's Degree animation students start their final animation module, DA704, on Monday 11th September 2023. The final animation assignment, DA704 PR1, is titled "Demo Reel and Final Project" and students will create a piece of character or creature animation, showing the skills they have learned over the last year, and also cut a demo reel that will help them to find work in the animation industry. The demo reel above is by Bucks New Uni MA animation student Amedeo Beretta. DA704 PR1 is due on Monday 4th December 2023 at 2pm.
Our Master's Degree animation students start their final animation module, DA704, on Monday 11th September 2023. The final animation assignment, DA704 PR1, is titled "Demo Reel and Final Project" and students will create a piece of character or creature animation, showing the skills they have learned over the last year, and also cut a demo reel that will help them to find work in the animation industry. The demo reel above is by Bucks New Uni MA animation student Amedeo Beretta. DA704 PR1 is due on Monday 4th December 2023 at 2pm.
Tuesday, 30 May 2023
Original Online MA in Animation: Back in Sept
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| Animation by BNU Graduate Lee Caller |
Our online MA in animation was launched in 2015 and was the very first of its kind - the first online MA in animation which could be undertaken by students anywhere in the world.
Wednesday, 17 May 2023
Animal Anatomy for Animators
Above is a short video on animal anatomy, a general introduction to how animals are put together, and how and why anatomy matters for animators. Animal and creature animation can be technically demanding; the use of live action reference is very important as a starting point for how to bring animals and creatures to life.
Friday, 12 May 2023
IK-v-FK: Which is Best?
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| IK - v - FK - which is best? |
IK -v- FK is really about hierarchies - usually shoulders, arms and hands. If a character's hand controls are set to IK, then you are controlling the hands from the bottom of the arm hierarchy, from the hand control. If you set the controls to FK, then upper arm, shoulder and body is in control of what the hands do.
In a walk cycle, you usually set arms and hands to FK, because the arms are swinging, controlled from the shoulders. But if you were to animate a sword fight, where the position of the hands is key, then you would likely choose IK. For a bit more visual clarity, watch the short video below.
Wednesday, 3 May 2023
Bio Motion Walker - How to Animate a Walk
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| Bio Motion Walker |
All student animators must learn how to animate a walk cycle, creating a successful biped walk and then giving it character and personality.
One very useful resource is the Bio Motion Walker from the Bio Motion Lab, located at York University in Toronto, Ontario.
Animators study live action, and then incorporate - and exaggerate - real life in their work . The Bio Motion Walker is a useful tool for analysing how people walk and move in different ways.
You can find the Bio Motion Walker here.
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