For all our animators and digital artists who didn't manage to sign up with the Bucks Students' Union in January for their life drawing classes, or want second helpings of life drawing, the animation department will soon be teaming up with Mark Hudson's graphics students in the Timberlake Building to bring a series of new life drawing sessions.
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Friday, 31 January 2014
More life drawing at Bucks - why should animators learn to draw?
For all our animators and digital artists who didn't manage to sign up with the Bucks Students' Union in January for their life drawing classes, or want second helpings of life drawing, the animation department will soon be teaming up with Mark Hudson's graphics students in the Timberlake Building to bring a series of new life drawing sessions.
Tuesday, 28 January 2014
Student Showcase - the art of Sabah Masood
Sabah Masood is one of our many talented students here at Bucks, specialising in 3D modeling - with a focus on design and architectural visualisation. She is in her final graduation year, but she has already established a successful freelance career doing digital 3D modeling for clients such as Pinewood Studios and many others. We asked her about her work, and about how she managed to launch a freelance career at such an early stage.
Monday, 27 January 2014
Freelance artists and taxes - what you really need to know
Render unto Caesar what is due to Caesar |
Saturday, 25 January 2014
Bucks students visit Shepperton Studios
On wednesday our students at Bucks New University visited Shepperton Studios. Being a movie geek, I couldn't wait to visit the place where classic films like Kubrick's Dr Strangelove, The Day of The Jackal, Ridley Scott's Alien and Attenborough's Ghandi were filmed. I mean, even empty film studios are full of atmosphere; a place to fill the imagination with dreams of stardust. Shepperton did not let us down.
Thursday, 23 January 2014
Learn Flash with Andy Sykes - free online video tutorials!
Andy's in the house |
Wednesday, 22 January 2014
Calling all animators - time to fill out the National Student Survey!
The National Student Survey (NSS) is to higher education in the UK what Gallup polls are to politicians. The results speak volumes about the state of our universities and, in particular, which ones are giving students the kind of excellent experience that we ought to be delivering.
The survey opened on January 21st and runs until 30 April 2014. Bucks has set a target for 75% of eligible final-year students to complete their survey - you'll be seeing NSS helpers in red T-shirts around campus, ready to ambush you with a smile, a pen - and a form to fill in.
If encouragement doesn't work, there is always bribery. This year there is a new incentive for students to fill in the survey - a £5 voucher to spend either on printing or in the campus cafes.
Tuesday, 21 January 2014
Sign up today for life drawing at Bucks!
Calling all Bucks animators and digital artists! Today is the day to sign up with the Bucks Students' Union for their life drawing classes. We strongly recommend that everyone sign up. It's great skill to acquire and will help all our animators become better artists. Drawing skills help with design, storyboards, thumbnails - all necessary parts of the animation process.
Full details below. Sign up now and don't wait - these classes are popular and will fill up fast!
Monday, 20 January 2014
What does Bucks look for in an online portfolio?
Life drawing - excellent training for animators |
Our course at Bucks is increasingly digital, reflecting long-term changes in the industry, and we find that applicants with solid computer skills tend to flourish best. For a full description of what might go into a good application portfolio, check out this post.
Nowadays, we are doing a growing number of online interviews with Skype, generally for applicants from overseas. As a result, a new and slightly different question arises - what should go into an online portfolio?
Sunday, 12 January 2014
Motion Capture comes to Bucks
The "T pose" |
Saturday, 11 January 2014
How to get a job in Animation - explained by BAFTA
BAFTA has been working with Creative Skillset to deliver a series of guest lectures at media universities across the country, aiming to bring leading figures in the film, television and games industry together with newly emerging talent, through lectures designed to inspire students to develop their creativity alongside their business and technical skills.
Tuesday, 7 January 2014
How long does it take to get good at something? 10,000 hours? Or 20?
Author and polymath Josh Kaufman gave an excellent talk at TED recently where he discusses the horror of trying to invest 10,000 hours in a new skill in order to get really good at it. He's just become a father to a baby girl, and (like many of us) he hasn't got 10,000 seconds - let alone 10,000 hours - to invest in learning something new. So his theory (which should cheer us all up) is that the whole 10,000 hour thing is a big exaggeration. Try doing something new for 20 hours - and you should be able to master the basics.
Monday, 6 January 2014
What do our students think of our course?
We want to offer the very best Animation and Visual Effects in the country. That's a big ambition, and since our course has just launched, it will be a couple of years before anyone can really judge us on whether we have achieved that goal.
Saturday, 4 January 2014
New Year's Resolutions for Animators
What should an animator's new year's resolutions be? Animation is a huge and growing business, a far cry from the cottage industry it used to be even twenty years ago. But it is a competitive world, and good animators need to work smart to stay on top of their game. So here's a checklist for some simple ways to maintain your edge.
Thursday, 2 January 2014
Happy New Year - the UCAS applications deadline is looming!
High Wycombe wants you |
What sort of students are we looking for" We want applicants with a real passion to do animation and visual effects work, a drive to become a digital artist and take advantage of the myriad opportunities for animation, games and online work in the new digital economy. Animation is now big business, but it is competitive, and we want to give all our graduates the best possible head start.
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