Thursday, 30 July 2020

Academic Deadlines MA Animation 2020-22

2020-2022 deadlines
Below is a list of deadlines for the online MA in 3D animation. This list is for our 2020 cohort of students, that is to say all our student animators who are joining us in September 2020, and will graduate "Master of Arts" in the summer of 2022.

Note that this list of deadlines is a draft list only, and is subject to change. Students should always check the appropriate Module Guide and Assignment Brief to be certain of the correct submission date. And, of course, check with your tutor.

However, this list gives our MA students a broad idea of what to expect over the coming 18 months.  But always double-check these dates! If in doubt, email your tutor!

Kiwi by Oliver Canovas DA703 PR1

DA701 CW1     Friday 8th Jan 2021
DA702 CW1     Friday 5th March 2021

DA705 CW1     Friday 30th April 2021

"School Run" by Lee Caller: DA701 PR1
DA703 CW1     Friday 9th July 2021

DA704 CW2     Friday 17th Sep 2021
DA704 CW1     Friday 12th Nov 2021
DA704 PR1      Monday 6th Dec 2021

DA705 CW2     Friday 14th Jan 2022
DA705 CW3     Thursday 22 April 2022

Note that all submissions are due at 2pm

Missing deadlines
Shark by Adam Sale DA703 PR1

Missing deadlines is a bad idea and it's always best to submit on time, even if what you have is imperfect.  However, sometimes missing a deadline is unavoidable. For more information on what to do if you miss - or think you might miss - a deadline, read this blog post.

Five modules make up the MA in 3D Animation: DA701, DA702, DA703, DA704 and DA705. To see what's in each module, see below. 

DA701 - Animation Mechanics 
"Circus" by Neil Whitman for DA701 PR1

DA701 - Animation Mechanics
- is the first module, taught primarily in Maya, and deals with animation basics, such locomotion and mechanics. It starts with simple actions such as the bouncing ball, and builds up to simple physical actions, such as jumps and throws. 

At the end of Module DA701 students submit a project for formal assessment based on character locomotion, such as the one below by graduate Neil Whitman.  You can read more about DA701 here.

DA702 - Character Performance
In this second module DA702, students get to grips with character performance, including complex physical actions, pantomime animation, acting, dialogue and lipsync. The module builds up to an entry in the monthly 11 Second Club competition, which is also part of the student's assessed work. Below is an excellent example by Bucks MA student Jinng Hwee Tan.  You can read more about DA702 here

DA703 - Animals and Creatures
This third animation module DA703 focuses on animal and creature work, with an emphasis on the kind of photo-realistic animation in which London studios like Framestore, MPC and DNeg specialise. Students learn quadruped locomotion, as well as how to animate creatures like birds, spiders and scorpions.

DA704 - Demo Reel and Final Project
This penultimate module focuses on the creation of a final project and also a demo reel to showcase the student's best work. A demo reel is the student's shop front, their display of talent and skill, and is the single most important factor in finding work in the industry.

DA705 - Dissertation
"Mery" by Jinng Hwee Tan DA703 PR1

This final module is entirely academic in character, and involves the writing of a dissertation, under the supervision of Fil Ieropoulos. To see some information about how to pick a dissertation, read this post.
The first four Modules run consecutively through the year and while the last module, DA705, runs through the entire year alongside the other modules.

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