2019-2021 deadlines |
This list of deadlines is a draft list only, and is subject to change. Students should always check the appropriate Module Guide and Assignment Brief to be certain of the correct submission date. And, of course, check with your tutor.
However, this list gives our students a broad idea of what to expect over the coming year and a half.
DA701 PR1 Monday
13th December 2019
2020
DA701 CW1 Monday 13th
Jan 2020
DA702 CW1 Friday 6th March
2020
DA702 PR1 Monday
20th April 2020
DA705 CW1 Saturday 2nd
May 2020
DA703 PR1 Monday 15th June 2020
DA703 CW1 Friday 10th July 2020
DA704 CW1 Friday 13th
Nov 2020
DA704 PR1 Monday 7th
December 2020
2021
DA705 CW2 Friday 15th
Jan 2021
DA705 CW3 Monday 3rd May 2021
Missing deadlines
Missing deadlines is a bad idea and it's always best to submit on time, even if what you have is imperfect. However, sometimes missing a deadline is unavoidable. For more information on what to do if you miss - or think you might miss - a deadline, read this blog post.
Module Information
We have five modules on the MA in 3D animation. To see what's in each module, read below.
DA701 - Animation Mechanics
This first module, taught primarily in Maya, deals with animation basics, such locomotion and mechanics. It starts with simple actions such as the bouncing ball, and builds up to simple physical actions, such as jumps and throws. At the end of the Module students submit a project for formal assessment based on character locomotion, such as the one below by graduate Neil Whitman.
DA702 - Character Performance
In this second module, students get to grips with character performance, including complex physical actions, pantomime animation, acting, dialogue and lipsync. The module builds up to an entry in the monthly 11 Second Club competition, which is also part of the student's assessed work. Below is an excellent example by Bucks MA student Jinng Hwee Tan.
DA703 - Animals and Creatures
This module focuses on animal and creature work, with an emphasis on the kind of photo-realistic animation in which London studios like Framestore, MPC and DNeg specialise. Students learn quadruped locomotion, as well as how to animate creatures like birds, spiders and scorpions.
DA704 - Demo Reel and Final Project
This penultimate module focuses on the creation of a final project and also a demo reel to showcase the student's best work. A demo reel is the student's shop front, their display of talent and skill, and is the single most important factor in finding work in the industry.
DA705 - Dissertation
This final module is entirely academic in character, and involves the writing of a dissertation, under the supervision of Fil Ieropoulos.
For more on the experience of studying at Bucks New University, come and visit us at one of our Open Days, take a virtual tour of one of our animation studios, check out what our students think of our course, and see why we're ranked in the top 12 creative universities in the UK.
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