Showing posts with label Canada. Show all posts
Showing posts with label Canada. Show all posts

Tuesday, 15 July 2014

Do you need to study at university to learn animation?

The TAAFI Education Panel
On Monday 16 June TAAFI - the Toronto Animation Art Festival International - hosted a panel talk on the subject of  “An Animation Education”. The sub-title of the talk was “Do you need to go to university to learn animation?”. In other words, given all the opportunities now available to study online, should  students still commit to the expense and time of a full undergraduate education?

On the panel to discuss the question were Richard Arroyo – head of Games at iAnimate.net,  Mark Jones, chair, School of Creative Arts, Aubrey Mintz, Head of Animation, California State University Long Beach, Brooke Keesling, Manager, Animation Talent, and Tony Tarantini, Sheridan College Professor of Animation. The first question was this:

Monday, 30 June 2014

Jason Thompson explains why students must fail, and why professors should watch video games


Jason Thompson
Last week at the SAS (Society of Animation Studies) conference in Toronto, Sheridan professor Jason Thompson gave a brief but fascinating talk on "Why our students need to fail". Citing the book by Guy Claxton What is the point of school?, Jason argued that school is important because of eight critical things that students must learn:

Wednesday, 18 June 2014

DreamWorks Animation Supremo Rex Grignon reveals the Nine Secrets of Animation Success

Rex Grignon
Rex Grignon is the HOCA at DreamWorks. That is to say, he is the Head Of Character Animation, and therefore holds one of the key leadership positions in the studio. He has worked on some of the biggest DreamWorks hits of the last decade, including ANTZ, Shrek, and all three Madagascar movies. Born in Canada, he came home to give the keynote speech for The Toronto Art of Animation Festival International, aka TAAFI. Rex talked about some of the key lessons he has learned over the past two decades, and most especially from his years at PDI, Pixar and DreamWorks.