In the free video tutorial above we tackle a super simple modelling and texturing exercise - how to create a die (single of dice), bevel it, texture it, and download a free texture map from the web. The tutorial is aimed at complete beginners who have never used Autodesk Maya before. In addition, you can follow the steps outlined below, including - for extra sophistication - how to add a bump map (not covered in the video above).
Showing posts with label Texturing. Show all posts
Showing posts with label Texturing. Show all posts
Tuesday, 3 October 2023
Saturday, 2 May 2015
Free Textures from Pixar!
Pixar have recently released a number of free repeating textures from their archives - for use in 3D animation. The archive was first created in 1993, and is now free for use by the rest of us - for the first time ever. Included in the free release are bricks, metals, fabrics, skins, ground surfaces, and tons of other stuff. All of them are designed to repeat seamlessly with no nasty visible joins.
Monday, 10 March 2014
Student Showcase - Anton Alfimenko re-creates Old Trafford
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| Old Trafford stadium by Anton Alfimenko |
Tuesday, 28 May 2013
Student Showcase - Mike Swan's graduation year project
Bucks student Mike Swan has just completed an ambitious project for his final year - the modelling, texturing and lighting of an Aston Martin sports car. We asked him a few questions about his project and how he put it all together.
Wednesday, 13 March 2013
Bringing the Digital World to Life
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