Showing posts with label Euler filter. Show all posts
Showing posts with label Euler filter. Show all posts

Tuesday, 30 December 2014

What is the Euler Filter in Maya? And When Should You Use It?

Dr Leonhard Euler by Jakob Emanuel Handmann.  Image: Wikipedia
Look under the Curves menu in the Graph Editor in Maya and you will see a button marked Euler Filter. Not knowing what it does (or even how to pronounce it), you have probably never used it - why would you? But don't be deceived by the odd name.

The Euler Filter is a very useful tool in Maya, one which can solve - almost magically - some of the most common problems we get in the rotations of curves, problems which can seriously mess up your character animation. If the rotations on your character's arms are going wild, and no amount of keyframing seems to help - you probably need a little help from Dr Euler.