
Our online MA in 3D Animation partners with the online School
Animation Apprentice for the tutorial content, content which is constantly being augmented and improved.
Pretty much all animation courses begin with a bouncing ball - and the MA at Bucks is no exception.
The bouncing ball is where students first encounter the 12 Principles of Animation, including timing and spacing, arcs, weight and ease-in and ease-outs. Nowadays, the physics engine within Maya will give you quite a bit of this for free.
Take a look at the free tutorial below to see how to animate falling dice using the FX tools within Maya. Specifically, the tutorial covers how to use Active and Passive Rigid Bodies in Maya to simulate the effects of gravity and the collision of solid objects.