Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Wednesday, 28 February 2024

Infinity Curves with Offset in Maya


In this very short tutorial (just two minutes long) we show how to use "Infinity Curves with Offset" in Maya.  Let's say you animate a character taking two steps across the screen, and you want to replicate the action. By using Infinity Curves with Offset, you can replicate the motion automatically, and have the character take as many steps as you like.  Once you're done, you can bake your curves, and then edit the shot.  

Friday, 12 May 2023

IK-v-FK: Which is Best?

IK - v - FK - which is best?
One question that often confuses student animators is "IK vs FK" - Inverse Kinematics (IK) vs Forward Kinematics (FK).  The IK -v- FK debate is a bit of a techie question - it's not immediately obvious what these terms even mean, let alone how to explain which option you should choose.

IK -v- FK is really about hierarchies - usually shoulders, arms and hands.  If a character's hand controls are set to IK, then you are controlling the hands from the bottom of the arm hierarchy, from the hand control.  If you set the controls to FK, then upper arm, shoulder and body is in control of what the hands do.

In a walk cycle, you usually set arms and hands to FK, because the arms are swinging, controlled from the shoulders. But if you were to animate a sword fight, where the position of the hands is key, then you would likely choose IK.  For a bit more visual clarity, watch the short video below.


Monday, 8 November 2021

Free Script Toggles Control Curves On and Off

Morpheus curves
Below is a very useful MEL (Maya Embedded Language) script for Maya animators, developed by Justin Barratt, and one which we are recommending for all our students. It's a very useful tool, used to toggle the visibility of your animation rigs' control curves on and off.

All you have to do is paste the lines of script below in your script editor in Maya (under the MEL tab) and then save save it to a shelf in the usual way. 
Once you've done this, it should help to speed up your workflow and make you a faster, and better, animator.

Wednesday, 22 April 2020

Six Tips to Make Maya Run Faster

Tip Number 6 - stay low poly
One of the most common problems students encounter, especially when working from home, is their Maya scene slowing down so much that they can't animate anymore.

Or, not quite as drastic but almost as frustrating, their scene becomes so slow that animation becomes a burden. Fortunately, there are a number of ways to speed up your scene and make it run faster.  Below are our Six Tips to make Maya work at optimal speed.

Friday, 10 April 2020

Maya Educational License

For newcomers to the animation industry, it's important to remember that Autodesk, who make the software Maya, offer an education copy of Maya for free, which can be downloaded from the official Autodesk site.

Autodesk Maya has been the dominant software package in 3D animation for over 20 years. I first used Maya 1.0 on "The Iron Giant", back in 1998. And today it remains the most powerful package for the creation of 3D animation, widely used in industry.

Tuesday, 7 April 2020

Autodesk Certified Instructor

Recently I got an unexpected present in my Inbox - a badge of accreditation from Autodesk, the makers of Maya, as an official Autodesk Certified Instructor.

The badge of accreditation is a recognition of many years experience both using Maya on film productions (I learned to use the very first version, Maya 1.0, on Brad Bird's The Iron Giant) and also decades of experience in the classroom.

So thanks Autodesk for the vote of confidence, and the official accreditation - it is much appreciated.

Monday, 6 April 2020

How to Use Studio Library for Maya

Now that all our animation students at BNU are working remotely, it's more important than ever for our students to be aware of the many free plugins that are available to help them work from home in Autodesk Maya.

One of the weaknesses of Maya is the difficulty of copying and pasting your animation from one character rig to another, and Maya also lacks a user friendly interface for saving out and re-using your character poses.  To solve this problem, the free Studio Library tool offers Maya animators a Python script for managing poses and transferring animation in Maya.

Wednesday, 18 March 2020

Maya Student License - Free Download

Now that our students are transitioning to online study, it's important to remember that Autodesk, the makers of Maya, offer free education licenses for teachers and students.

You can download the latest version of Maya from the official site here, in the education section.

Thursday, 17 October 2019

Meet Thep! Free Mummy Rig from Squiggly Rigs

We're liking this cartoon mummy rig named Thep; he's fun and cartoony and you can get a great performance out of him. You can find him here for free download at the Squiggly Rigs official site.

Thep is the first character made with the Squiggly rig system.  Built to allow plenty of flexibility and exaggeration, Thep comes "equipped with some cool features to allow him to act as cartoony as possible without losing appeal".

Thep is a good choice for students starting on acting and lipsync; he works well with a cartoony voice, such as one from the Sesame Street wav archive.

Consider Thep for acting and pantomime shots, or for short dialogue scenes; he has good facial expressions and a wide variety of mouth shapes.

Monday, 7 October 2019

Dinosaur Masterclass at VIEW October 24

VIEW is the 20th International VFX & Computer Graphics Conference that takes place every year in Turin.

This year the VIEW conference runs from Monday 21st October until Friday 25th October.

On Wednesday October 23 at 2.30pm I'll be on a panel with SVA titled "Starting Your Animation Career: How to Get Noticed and Get Hired".

On Thursday October 24th I'll be teaching a one-day masterclass in Maya demonstrating how to animate dinosaurs, from 9.30am at Piazza Mestiere.

The class is aimed at complete beginners and requires no prior experience with Maya.

Tuesday, 1 October 2019

Autodesk Launches Maya Indie License

Great news for all our animation students at Bucks - Autodesk has launched the "Maya Indie License", allowing students who have learned to animate using the free student version of the software to enter the marketplace at a much-reduced price.

This is great news for our graduates; Autodesk offers junior animators the chance to "become a pro at a price you can afford". No longer are digital artists and animators blocked from entering the market for making animated films in Maya by the high price tag for a commercial license.

Wednesday, 31 July 2019

What is The Animator's Resource Kit?

We're recommending this very useful animation blog - The Animator's Resource Kit, a useful one-stop-shop for lots of animation materials, including reviews of some of the best and most useful animation rigs.

It has plenty of information on subjects like links to animation forums, communities, animation competitions, Maya rigs, tools - and places to submit work.

Thursday, 4 April 2019

How to Plan a Dialogue Shot

This month our MA students are animating a dialogue shot, preparing to enter the monthly 11 Second Club competition.

But how do you get started with dialogue animation? One of the most common problems encountered by student animators is how to block out a shot from scratch, starting with nothing but a blank screen and a line of dialogue. How do you begin?

After all, in animation you get nothing for free. You start off with a digital puppet, usually in a stiff "T-pose", and have to figure out the rest yourself.

Thursday, 22 February 2018

This Rig Goes to Eleven

Here at Bucks New Uni we are recommending the Eleven Rig to all our student animators. "Eleven" is available for free download at the Resources page of the Eleven Second Club (the clue is in the name).
 
Eleven is one of the most popular rigs used by our students, and can be used for some great character animation. It's also a very good rig for lipsync, body poses, and facial expressions, and is dependable and easy to learn.

Eleven does, however, have a few quirks. So, what are they and how can we navigate around them?

Thursday, 15 February 2018

How to Get Started With 3D Animation

Free Blender Tutorial at YouTube
How do you find out if 3D animation is for you? One way of finding out is to do a couple of tutorials online.

A great place to start is with the 3D software Blender - it's completely free, and there are many free tutorials out there to get you started.

Tuesday, 6 February 2018

Thinking Animation - Free Rigs

We're liking the animation resources website "Thinking Animation". Among other things, the site is a great source of free animation rigs, including some cool stuff you can't easily find elsewhere.

Fancy working on Rocket from Guardians of the Galaxy or even Elsa from Frozen? You can download the fan-made rigs, and test them out, perhaps even animating a line of dialogue from the film.

Friday, 5 January 2018

Wolfdog Rig - Free Animation Rig

Wolfdog
We're liking this Wolfdog rig, available for free download from highend3d.com. Wolfdog is loosely based on the character Balto from the movie, and has a good range of controls and even facial expressions.

The rig does have some limitations, especially in the way the wrists and feet have been rigged, but you can get some really nice character work out of Wolf dog.

Wednesday, 13 December 2017

Free Horse Rig for Maya Animators

horse rig by Motorman TD
We're liking this horse rig available for free download from the Mothman TD website.

It's an excellent choice for animating quadruped locomotion, a useful alternative to the (also very good) Rhett the Clydesdale rig.

So, how can our students get the most out of this rig?

Wednesday, 20 September 2017

Why Does Maya Batch Render Too Dark?

Utah Teapot
Lighting your scene using Autodesk Maya can be a tricky process. You get your lights to look just the way you want them to, and when you render out a single frame, everything looks fine.

But then, when you come to do a Batch Render of your final frames, Maya gives you a very different result - the images look much darker. Which is not what you wanted at all.

So why does Maya do this - and what is the solution?

Tuesday, 19 September 2017

How To Get The Classic Graph Editor Back

New look Graph Editor
Not everyone is a fan of the Maya 2017 interface. In particular, the new-look Graph Editor isn't necessarily as easy to use as the old version.

Fortunately, it isn't difficult to get the Classic Graph Editor back.