Showing posts with label acting. Show all posts
Showing posts with label acting. Show all posts

Monday, 1 November 2021

Stanislavski's Questions for Actors & Animators

Constantin Stanislavski
Constantin Stanislavski was a Russian actor and theatre director who was one of the first to set down in writing the principles of great acting.

Many actors credit him with inventing "the Method" - the means by which actors immerse themselves in a character. 

Animators are actors with a pencil or a mouse, and we need to give a performance that is just as credible as anything that a stage or screen actor will create.

So, what can animators learn from Stanislavski's seven questions for actors?

Wednesday, 18 December 2019

DA702 - Character Perf Module Starts 6 Jan

11 Second Club Entry by Victoria Bailey
Starting in the New Year our masters' students tackle DA702, the second animation module on our online masters' degree in 3D animation. Classes start on 6 January 2020.

The module is titled DA702 - Character Performance, and builds up to an entry into the April 11 Second Club competition.  On April 1st 2020 the line of dialogue will be released, and our students have just under 3 weeks to animate their shots.

Friday, 6 September 2019

Improv for Animators Starts on 7th October

Improv with Bruce MacKinnon and Framestore
Actor and comedian Bruce MacKinnon, (The Office, Guardians of The Galaxy, Bohemian Rhapsody, Inside No.9, Black Mirror) has teamed up with Ross Burgess, Head of animation at Framestore, to create a new acting improv course, specifically designed for animators, starting on 7th October in Central London.

The purpose of the class is to "push animators creatively and explore through workshop how actors approach character movement and comedic storytelling."

As we know, animators are actors, and we strongly recommend our students take acting classes in order to improve their acting skills and choices.

London is a short train journey away from our High Wycombe campus, and courses like this offer a great opportunity for networking and career development.

Thursday, 4 April 2019

How to Plan a Dialogue Shot

This month our MA students are animating a dialogue shot, preparing to enter the monthly 11 Second Club competition.

But how do you get started with dialogue animation? One of the most common problems encountered by student animators is how to block out a shot from scratch, starting with nothing but a blank screen and a line of dialogue. How do you begin?

After all, in animation you get nothing for free. You start off with a digital puppet, usually in a stiff "T-pose", and have to figure out the rest yourself.

Thursday, 28 June 2018

Acting for Animators in London from Sept 24

Sarah Perry of Shapes in Motion is teaching an 8 week evening class in London, titled "Acting for Animators", starting on Monday 24th September.

The course runs from 7-10pm once a week, for 8 weeks, until Monday 18th November.

The class is a practical, physical workshop in acting skills, aimed specifically at helping animators to  create more believable, authentic acting choices in their work.

Thursday, 1 February 2018

Don't Break the 4th Wall

Don't look at the camera
One of the most common mistakes made by student animators is to have their characters talk directly to the camera.

Inexperienced animators often do this, at least at first. We pose out our character and we think - who is she talking to? I know - she's talking to me! But in a film, or a play, or a TV Series, the camera (ie the audience) is almost always an observer, never a participant.

Part of the principle of the Willing Suspension of Disbelief is that the characters acting for us on the screen don't know we are there.

Sunday, 28 January 2018

50 Ways to Sit by Kevin Parry



50 Ways to Sit by Kevin Parry follows on from 100 Ways to Walk, an inventive and clever imagining on the many different ways in which people move, and what this tells us about their character and personality. 50 Ways to Sit takes the same idea, and shows how much variation there in the way that different people might carry out a normal, simple action, like sitting down. It also shows how important it is for animators to get used to acting out their shots, filming themselves, and then using the footage as reference for their work. It's one of the most important, and least well understood, parts of the animation process.

Monday, 9 January 2017

London Mime Festival 9 Jan - 4 Feb 2017

The London Mime Festival is about to launch its 40th anniversary season in London.  Artists include acrobat-genius Mathurin Bolze (Cie MPTA), Charleroi Danses’ Kiss & Cry and Mossoux Bonté, German Mask-theatre experts Familie Flöz, and Gandini Juggling with a hugely expanded version of its glorious Pina Bausch tribute, Smashed.

But why should Bucks animators watch mime? Because mime is the basis of great animation. If you can tell a story without words or dialogue, then you have the makings of a great piece of animation. Our animators at Bucks have to master the art of body language and facial expressions long before they learn the dark arts of lipsync and dialogue.

Wednesday, 4 February 2015

Sarah Perry Brings "Acting for Animators" Masterclass to Bucks in S0.01

Acting and Movement for animators
We're excited to be welcoming Sarah Perry of Shapes in Motion to teach our students a workshop in "acting for animators" here at Bucks on Monday 2nd March.  Everyone knows that animators are actors - but what does that really mean in practice? Sarah's workshop will help our animation students unlock the secrets of acting methodology, and help them to become better actors themselves.  So, what can our animation students at Bucks expect?

Tuesday, 18 November 2014

Bucks Animation Student Kalim Momen is Rusty - For a Day

As everyone at Bucks knows, Rusty is our official university mascot, the big furry character with antlers who welcomes you to our University Open Days and to Freshers’ Week. This week we did some filming for a short video about life at the university, and we needed someone to play Rusty. Fortunately, Kalim Momen, one of our 2nd year animation students, was game to try out the Rusty suit, and see what life is like as a loveable cartoon deer.