Showing posts with label Textbooks. Show all posts
Showing posts with label Textbooks. Show all posts

Sunday, 28 September 2025

The Best Books To Learn Animation

What are the key books that animation students  should buy to learn the craft of animation?

Books may be a bit old school these days, but a good book is still a great place to start learning about and exploring the world of character animation.

The best books will teach you, immerse you - and inspire you to do your very best work. So, what are the top five books?

Saturday, 25 July 2015

Book Recommendation - Animation Methods by David Rodriguez


Animation Methods by David Rodriguez is a very, very good book on learning animation in Maya.  It's a book that focuses primarily on 3D Character Animation, a step-by-step guide for learning Maya, and the Maya animation tools. It also has useful sections on how to get into the industry, how to make a great demo reel, and how to get a job in animation. We think this is a very useful companion book to the animation and VFX course at Bucks.

It is also an unusual book in that it makes extensive use of QR codes - meaning you can use your smartphone to scan the codes and then view a 3D animated clip of the lesson. So, not only can you read the lesson, but you can also see and understand it through a video demonstration. 

Monday, 28 July 2014

The Animator's Survival Kit for the iPad

The Animator's Survival Kit
As every student of animation knows, the best book for learning animation is The Animator's Survival Kit. For over a decade it has been the industry standard textbook. The only problem with the book is you can't see the animation - which is where the iPad version comes in. It's like having both the DVD series and the book rolled into one, because it doesn't just tell you how to do stuff - it shows you how to do it as well.