Showing posts with label Sound design. Show all posts
Showing posts with label Sound design. Show all posts

Monday, 17 January 2022

Why Animators Should Record Audio First

Voice actors come first - then animation
One of the rules of animation film-making is that the audio comes first, plus sound effects (and music) - then you do the animation. 

The voice recording for the actors is done first, cut into the edit, and then the animators create their performance to match the dialogue.

Sometimes film-makers will try doing it the other way around, animating the characters first and then adding the voice-over, but this is almost always a mistake. The reason for this is that it is very hard to post-sync the dialogue.

The rule of animation film-making is always this: record your dialogue first, then do the animation.

Sunday, 21 November 2021

Sesame Street Audio Archive

For animators looking for inspiration for some cartoony animation with dialogue, one great place to search is the Sesame Street Sound Archive, which you can find here

The Sesame Street Sound Archive is full of cartoony audio clips, which work well with cartoony characters such as Mr Buttons and also the Willy rig.  It's especially useful for our Character Performance Module DA702

To get started, try picking a very short line of dialogue, download it and then drag and drop it into your timeline in Maya. To see more about how to use audio files in Maya, follow this link.  To see more about how to use the "Willy" rig, see this blog post.

Wednesday, 5 May 2021

Royalty-Free Music Licenses at Bensound

One question that animators often ask when making a short film, or compiling their demo reel, is where to get Royalty Free Music either for free or at low prices.

One very useful resource that we recommend at Bucks is Bensound. At Bensound.com you can download royalty free stock music for animation, YouTube and multimedia projects.

Saturday, 18 April 2020

Free Sound Effects for Film-Makers from the BBC

For our student film-makers at Bucks, one excellent (and free) resource for sound design and sound effects is the BBC Free Sound Effects for Film-Makers.

Around 16,000 BBC Sound Effects have been made available by the BBC in WAV format for free download for use under the terms of the RemArc Licence. The Sound Effects are BBC copyright, but they may be used for personal, educational or research purposes, as detailed in the license. We're recommending this for all our students.

Thursday, 26 December 2019

Why Animators Need Sound Design

A sound designer at work
Animators need sound design. If you're animating a shot, remember that the visuals are just 50% of the experience; the rest is audio.

Audio is made up of music, sound effects, dialogue and - sometimes - narration.

Occasionally, good sound design means having no sound at all, or very little. But there is usually some work to be done, and animators neglect sound design altogether at their peril.

Monday, 21 October 2019

Moby Gratis - Free Music for Animators



Mobygratis.com is a great free resource for independent film-makers. The American musician Moby has released tons of free tracks for use in independent film projects, including student demo reels.  Moby's site is an excellent resource for independent and non-profit filmmakers, film students, and anyone in need of free music for their independent, non-profit film, video, or short.

Saturday, 8 November 2014

How to Use Sound Files in Maya - a Guide for Animators

Sine wave. Image: Wikipedia

Maya is a wonderful piece of software but its audio tools are not especially sophisticated. You only get one audio track, and it will only accept certain kinds of audio files (wavs and iffs).  So, how exactly should an animator approach the use of audio files in Maya? Below is our handy guide which should answer most of the vital questions.

Thursday, 31 July 2014

Sound designer Scott Benson Explains How to Mix a Movie in 72 Hours, and How Sound Designers can work with Animators at Bucks


Bucks sound design student Scott Benson just recently finished mixing and editing the sound on a feature film  - all done within 72 hours. We asked him how he managed to pull of what looks like an insurmountable task, and also how our animators can get the best out of collaborating with sound designers to make great films here at Bucks.

Wednesday, 12 March 2014

Student showcase - James Hatton takes Monty for a stroll




Recently our first year Animation and Visual Effects students completed their second formally assessed animation exercise. This time the project was to animate a series of walk cycles, combining different character walks into one shot. The brief included sound effects and music, collaborating with sound designers to create a miniature short film.

Many students came up with very imaginative work, understanding that as an  animator it is necessary not just to be technically good but also to be entertaining. Good animation combines creativity with technical prowess - after all, animators are actors with a pencil - or a mouse.

Tuesday, 25 February 2014

How do animators work with sound designers? Six rules for success


A sound designer hard at work at Bucks
One of our students' tasks in their first year of studies is to work together with a sound design student, collaborating together on an assessed project. But why collaborate? Why should our animators not do their own sound design? The answer, of course, is that when you join forces with other students who are experts in their fields, you tend to get a better result than you would achieve alone.

One of the very best things about studying at Bucks is the first-rate facilities that we have in the Gateway building, bringing together students of different disciplines to create excellent work. The tricky bit, however, is finding a way to work together successfully. But then, this is good practice for a career in digital media - almost all of our students' projects will be collaborations of one kind or another. Finding a way to get the best work out of yourself and your colleagues forms a major part of building a long and successful career.

Friday, 19 July 2013

Recording voice talent - a dummy's guide

Frank Gladstone directs actors in the sound booth

Every animator will eventually, at some point, find him or herself directing voice talent for a film project. Whether it’s a short film, a personal project, or a piece of animation for a client, you will eventually need your characters to speak. And for this, unless someone else does it for you, you will need actors.

So how does an animator or director go about recording voices? And how do you get a decent performance from an actor? Especially if you’ve never ever done it before? Follow the steps below - and you won’t go wrong.

Sunday, 10 March 2013

The Martial Art of Kendo by Lydon Fleisig


Lydon Fleisig is studying animation at Bucks in his final year, and has just completed an excellent short film, The Martial Art of Kendo, for one of his final year projects. 

Friday, 1 February 2013

Calling All Animators! Bucks Sound Designers Want to Help You With Your Films!

Sound Design Studio
One of the best things about Bucks is how many departments we have specialising in different aspects of Film and TV production. One of the most interesting departments is sound design, where we have talented students working with state-of-the-art facilities to do excellent work.